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Home›All 3D tools›3MF tools›3MF Manifold Checker

Supported edge-sharing checks

3MF Manifold Checker

Inspect supported 3MF mesh relationships, including exposed and over-shared edges. Read the method alongside the result: clean edge counts do not prove every vertex is manifold, exclude spatial intersections or determine how parts should be joined.

Check your 3MF

.3mf only - maximum 25 MiB

Select a non-empty .3mf file, up to 25 MiB.

Pressing Check 3MF topology uploads this file for server analysis. Inspect it locally in 3MF Viewer if you do not want to submit it. Review the privacy policy.

What this method reports

FindingMeaning
Boundary edge An edge is used by one triangle under the implemented incidence rule.
Over-shared edge More than two triangles use an edge; the report labels this non-manifold.
Component count Vertex-connected groups within each placed build item, summed across items; not a count of defective parts.
Winding conflict Two incident triangles follow the shared edge in the same direction. This does not establish the intended outside.
Completed with no listed findings Supported checks completed without those findings; untested properties remain unresolved.

Supported component and build transforms and source-unit conversion are applied before each build item is inspected independently. Exact endpoint coordinates define edges; there is no distance-tolerance welding. Invalid-coordinate and degenerate faces do not contribute to edge incidence; duplicate faces do. Components connect through any shared vertex coordinate. The displayed counts aggregate placed-item results, without per-resource localisation.

Edge incidence is one topology screen. A point-only contact or crossing surface can require additional inspection even when no over-shared edge is reported. Several intended closed parts should not be fused solely to make a component count smaller. This method does not run spatial intersection checks.

Choose the next investigation

Use boundary interpretation for exposed edges, local triangle cleanup for an understood redundant-face removal, and the resource versus placement guide for uncertain joins. A resource may be reused by several build items; changing its triangles differs from removing a placement. Keep the original and verify the saved package in the receiving slicer.

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